HALL OF FAME class 2012 

 

 

DALE SR 

TCN13

BIG RED 

DALE JR BRAD
TONY MART

DLC Are come soon guys

 

Below is a list of issues we are working on for the next Patch. This isn't a list of all the outstanding problems but we'd like to get this Patch out ASAP and these are the key issues that are stopping the majority of players from enjoying the game. As each item is fixed, the status will be updated. Thanks again for your patience and understanding.

Bugs:

Fix lack of Caution Flags - To Be Fixed
Fix issues with the A.I. exiting the pits and then pulling straight up the track - To Be Fixed
Reconfigure the damage to improve the look and add more debris on impact - To Be Fixed
Fix Cautions Lights being illuminated all of the time - To Be Fixed
Improve the PS3 voice comms - To Be Fixed
Fix the Rolling Starts Online/Offline so the cars begin in the correct formation and together - To Be Fixed
Improve FFB and wheel sensitivity options - To Be Fixed
Fix the instant wrecking during Online Rolling Starts - To Be Fixed
Fix the Lobby Race Start Counter freezing - To Be Fixed
Fix Spotter saying “Clear” too often - To Be Fixed
Improve general stability and freezing issues - To Be Fixed

Improvements:

Change the Gas indicator so it defaults to full in the pit stop interface - To Be Fixed
Draft effect both on the car and visual to be tweaked - To Be Fixed
In Private games, the host will start the timer when they are ready - To Be Fixed
Add support for the Porsche GT2 wheel - To Be Added
Add support for the T500 wheel - To Be Added
Allow the HUD to be completely turned off - To Be Added
Free up the A.I. cars so that when they are hit by a player they will get loose - To Be Fixed
Ensure only Carl Edwards performs a back flip - To Be Fixed
Add the ability to change your Online Car - To Be Added

Investigating:

A.I. being overly aggressive when bump drafting the player
A.I. difficulty being too easy when qualifying
A.I. pitting problems causing them to collide in to each other
A.I. bunching on certain tracks
A.I. slamming their brakes on for no reason
Hitting the wall often turns the car ending up with the player facing the wrong way